public class PlayingPlayer
{
  public enum ForwardPosition {ownsixyard, ownpenalty, ownhalf, mid, otherhalf, otherpenalty, othersixyard}
  public enum SidePosition {leftnearline, rightnearline, leftonwing, rightonwing, leftoffcentre, rightoffcentre, centre}
  public enum OnBall {yes, no}
  public enum Movement {still, walk, jog, run, sprint}
  public enum Pressure {veryfree, free, easy, underpressure, highpressure, veryhighpressure, extremepressure}

  private Player player;
  private Location location;
  private PlayingPosition playing_position;
  private PlayingTeam team;
  private ForwardPosition forward_position;
  private SidePosition side_position;
  private OnBall on_ball;
  private Movement movement;
  private Pressure pressure;
  private float control;

  public PlayingPlayer (Player player, PlayingPosition position, PlayingTeam team)
  {
    this.player = player;
    playing_position = position;
    this.team = team;
    movement = Movement.still;
    pressure = Pressure.veryfree;
  }

}
